Hobby or Pro

2010-04-06

 

Over the last 3 years I tried to develop a number of game projects with the aim to sell them. Each project ran out of steam, mostly because of scale and lack of time. Each project was smaller in scale then the previous and still failed. Every time I said oh it is just a hobby, but a certain disappointment still remains.

One of the biggest problems I have is the fact that I have not found one game engine that was worthwhile. As a result a large amount of effort was invested into developing technology. Now I have partially finished technology, but still no games.

I have never seriously considered to work professionally in game development. For the first fact, my current job just pays to darn well and is extremely safe. Being a father and husband, this is the sensible thing to do. If I develop games, then with that safety net in place.

What drives me is the fun of developing and figuring out new things. I need to acknowledge this fact and that until I do have a publishing contract or you can download my game from steam, it remains a hobby. Maybe I can live better with this mindset and stop trying to force me to create a feasible game idea and design. I just do it because it's fun.